Bug fixes, changes and small updates.
- Extra dice map icon removed from V-Rock hotel.
- /AJ not loading fixed and renamed to /AngleJump.
- Command reaction test are now non-case-sensitive.
- Some spelling mistakes corrected.
- Clear chat command updated for 0.3c's 100 line chat.
- Players are now moved off the vehicle spawn pickup's to avoid the spawn dialog resetting.
- /DMI not loading fixed.
- Towtruck, Baggage and Sweeper towing any vehicles has been disabled.
- /Andromada area check has been removed and replaced with a checkpoint.
- TotalStuntage.com references removed.
- /BridgeJump not loading fixed.
- /Wave re-written. *NEEDS TESTING*
- Money received from money pickups has been reduced.
- SF ship money checkpoint removed, checkpoints fall under custom objects.
- /GHP teleport no longer freezes the player while it loads.
- Vehicle stream distance tweaked. Vehicles will load within the radius of your mini-map.
- /Bloodbowl is now a vehicle teleport.
- Teleporting from Ammunation will now no longer stick you in a world by yourself.
- [BOT]Stacy renamed to [BOT]Ami.
- Usless moving pipes at /LSA removed.
- Bots are now excluded from random stat announcements.
Notes and information.
- The adrenalin pill has changed in SAMP 0.3c. It will no longer give you slow motion but a very minor speed increase. This can't be changed through scripting.
- Vehicle streaming settings do not seem to effect the Z axis (height). This means there is very little I can do about vehicles falling from sky ramps when you drive under them at ground height.
Don't forget to report any bugs, mistakes or suggestions in-game using the /Note command.